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rogatijm

Junior Member
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Posts: 9
Reply with quote  #1 
Hi all,

I am trying to create a scene in runtime V2 where an audio sound is delivered for a specified duration and immediately followed by a TTL pulse (which will deliver a puff of air through a tube). In order to create this scene, I am working with the NullTracker, AudioSound, and TTLOutput adapters. However, I am unsure what to specify for the AudioSound "source" property, and the TTLOutput "port" property.

Additionally, what would be the best way to ensure that the TTL pulse is delivered immediately following the audio sound? They must be successive, not simultaneous, but I do not want to create separate scenes and then have to deal with a delay.

Thank you.
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Jaewon

Administrator
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Posts: 971
Reply with quote  #2 
Did you see the manual?
https://monkeylogic.nimh.nih.gov/docs_RuntimeFunctions.html#AudioSound
https://monkeylogic.nimh.nih.gov/docs_RuntimeFunctions.html#TTLOutput

Make two separate scenes. You don't know what kind of delay you are talking about. If you can tell if there is a delay, then post a question again.
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